Keys, limits and invites
Control who can walk in.
Operators only. This section is for IRC operators.
These settings are modes that an operator sets with /mode.
| Setting | Mode | What it does |
|---|---|---|
| Invite only | +i | Only invited people (and people on the invite exception list) can join. |
| Key | +k secret | People must give the key to join: /join #room secret. |
| Limit | +l 20 | At most 20 people at a time. |
| Registered only | +R | Only people with a registered nickname can join. |
| SSL only | +z | Only people who connect with SSL/TLS can join. |
Examples
irc
/mode #book-club +i /mode #book-club +k opensesame /mode #book-club +l 25 /mode #book-club -k
Invite someone
irc
/invite nickname #book-club
Operators can invite. A registered room's UOP or higher can invite themselves with /cs INVITE #book-club.
Let a group in even when it is +i
Add an invite exception with /mode #room +I nick!user@host. Anyone matching it can join.
Note. A key or invite does not stop network operators; they can always enter. See Operators in rooms.
More in Rooms
- Room modesEvery room setting you can use, and what it does.
- Room settingsEverything ChanServ lets the founder change.
- Room limitsKeep a busy room under control with a few numbers.
- Auditorium RowsBig events in small rooms: a master room and numbered sub-rooms.
- Channel linesA take-a-ticket queue for support rooms.
- Moderated eventsLive Q&A: a stage room, a private question inbox, and a team that picks the questions.
- Scheduled eventsPlan a live event: everybody is told, the room is set up and tidied for you.
- Room greetingSend every visitor a welcome message.